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	<title>Comments on: PS3 Head Tracking &#8211; Without A Goofy Hat!</title>
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	<link>http://nosheep.net/story/ps3-head-tracking-without-a-goofy-hat/</link>
	<description>Comic book guy, tech geek, and father of two...</description>
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		<title>By: Michael</title>
		<link>http://nosheep.net/story/ps3-head-tracking-without-a-goofy-hat/comment-page-1/#comment-141166</link>
		<dc:creator>Michael</dc:creator>
		<pubDate>Wed, 28 May 2008 23:51:05 +0000</pubDate>
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		<description>&lt;p&gt;Listen to the last 3 seconds. &quot;It loses me when I go to the side&quot; While I think it&#039;s cool sony is also trying this if you really watch and listen to both this and Johnny Lee&#039;s wii head tracking the wii version works better. I&#039;m not just saying that because I&#039;m a wii fan. The way the wii version works, it tracks the user in 3d space relative to the remote. If I&#039;m correct the eye toy (ps3 camera) can only see what part of the 2d space the face takes up. The range is more limited and I also am not sure whether it can track how close the person is to the screen.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>Listen to the last 3 seconds. &#8220;It loses me when I go to the side&#8221; While I think it&#8217;s cool sony is also trying this if you really watch and listen to both this and Johnny Lee&#8217;s wii head tracking the wii version works better. I&#8217;m not just saying that because I&#8217;m a wii fan. The way the wii version works, it tracks the user in 3d space relative to the remote. If I&#8217;m correct the eye toy (ps3 camera) can only see what part of the 2d space the face takes up. The range is more limited and I also am not sure whether it can track how close the person is to the screen.</p>
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		<title>By: Bude</title>
		<link>http://nosheep.net/story/ps3-head-tracking-without-a-goofy-hat/comment-page-1/#comment-141167</link>
		<dc:creator>Bude</dc:creator>
		<pubDate>Thu, 28 Feb 2008 17:37:43 +0000</pubDate>
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		<description>&lt;p&gt;Looks like the goofy glasses and the Wii did this with less technical problems. (note how it loses him when he goes to the side). The glasses also make sure the background doesn&#039;t screw the head tracking up when someone else walks by. &lt;/p&gt;&lt;p&gt;&quot;sporty safety goggle form factor&quot; ftw&lt;/p&gt;
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		<content:encoded><![CDATA[<p>Looks like the goofy glasses and the Wii did this with less technical problems. (note how it loses him when he goes to the side). The glasses also make sure the background doesn&#8217;t screw the head tracking up when someone else walks by. </p>
<p>&#8220;sporty safety goggle form factor&#8221; ftw</p>
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