Yesterday Nintendo announced at
In what I’m certain will be a hugely controversial move, the basic controller is one handed and looks more like a remote than a controller. However, a chip inside the controller can track its position and orientation. This allows physical movements of the controller to be represented as in game motion or general input. Imagine slashing a weapon or aiming a gun just by pointing.
You can also switch to the ‘Nunchaku’ configuration where an expansion controller plugs in for the other hand giving additional buttons and an analog stick. The two controllers are then connected by a short cord.
In my opinion, the key to this controller is that anyone can pick it up and start playing. It is fundamentally intuitive. Don’t believe me? When was the last time you handed someone a controller and watched them leaning and moving the controller all around in front of them? Sure this is usually parents, girlfriends, or generally non-gamer types (obviously there are exceptions to those stereotypes), but I want the whole family to actually be able to play games together. I want to fish with nephew, fight with my niece, play party games with my grandmother, etc. Currently the console is something I turn off when people come over, it would be a lot of fun to have anyone play.
But it’s not just for beginners, this interface is far more natural for first person shooters. Aim with one controller, walk with the other. The uses of this are endless, hopefully the games are made available.
Finally I am actually excited about a next generation system. If Nintendo can produce the right selection of games satisfying all different types of gamers, advanced especially, the Revolution could in fact revolutionize the industry.
Don’t think Sony doesn’t realize the industry is changing, just look at their involvement with the DDR pad, the Eye Toy, and microphone input. They are trying this too, but haven’t realized the simple answer is a massive improvement of the basic controller. Microsoft just doesn’t get it at all. They are addressing only the “bigger and better” sort of needs. That will only take them so far. This combined with much higher anticipated price points could finally put Nintendo back in the game.
Overall, despite its unorthodox appearance, the Revolution controller has a comfortable feel. The assorted demos on hand also indicated that playing Revolution games will be a more active, physical experience than playing current-generation games. Whether a player uses the pointer mechanic to actively control onscreen action or uses two hands to take advantage of attachments, the Revolution controller will likely change how games are played.
Still don’t believe me? Skeptical? This is just an Ad, but it shows a level of fun I haven’t found with a group of varying skill leveled friends since Super Smash Brothers…
Read more about it here:
1UP.Com: Revolution Controller Finally Revealed
Gizmodo: Nintendo Revolution Controller News Roundup
PCMag: Nintendo Revolution Controller Finally Revealed
Cnet News: Test out the new Revolution controller
IGN: TGS 2005: Hands-on the Revolution Controller
Gamespot: Nintendo Revolution Controller
AP vis MSNBC: Nintendo introduces new remote control
Reuters: Nintendo unveils next-generation game controller